| door_open(name, reverse[, animate[, human_name[, action_name[, nav_name]]]]) |
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| Parameters: |
| name | | (string) name of the door |
| reverse | | (boolean) set to true to reverse the motion (i.e.: close the door) (defaults to false) |
| animate | | (boolean, optional) set to true if the door should animate, false if it should cut to the open position (defaults to true) |
| human_name | | (string, optional) name of the human that opens the door |
| action_name | | (string, optional) name of the action that overrides the normal door opening animation |
| nav_name | | (string, optional) name of the navpoint at which to play the action |
| |
| Returns: |
| (boolean) true if door state was succesfully changed, else false |
|
| Description: |
| Open a door. |
| |
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| back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:16 |