| effect_play(navpoint_name[, looping[, sync_flags]]) |
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| Parameters: |
| navpoint_name | | (string) name of the navpoint |
| looping | | (boolean, optional) set to true to loop the effect indefinitely (defaults to false) |
| sync_flags | | (integer, optional) synchronization type (MULTI_SYNC_LOCAL = affects local player, MULTI_SYNC_REMOTE = affects remote player, or MULTI_SYNC_ALL = affects both players; defaults to MULTI_SYNC_ALL) |
| |
| Returns: |
| (integer) handle of the effect, or -1 if unable to start the effect |
|
| Description: |
| Play an effect at a navpoint. |
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| back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:16 |