effect_stop(handle[, sync_flags]) | ||
Parameters: | ||
handle | (integer) handle of the effect | |
sync_flags | (integer, optional) synchronization type (MULTI_SYNC_LOCAL = affects local player, MULTI_SYNC_REMOTE = affects remote player, or MULTI_SYNC_ALL = affects both players; defaults to MULTI_SYNC_ALL) | |
Returns: | ||
none | ||
Description: | ||
Stop an effect that is currently playing | ||
back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |