enemy_set_setup(enemy_table) |
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Parameters: |
enemy_table | | (strings, or table of strings) list of enemies to kill |
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Returns: |
none |
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Description: |
Setup all of the enemies to be killed target_closest_player (bool) if true, then every enemy in the set will target the closest player |
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back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:16 |