fade_in(duration[, sync_flags])

Parameters:
duration (float) duration of the fade, in seconds
sync_flags (integer, optional) synchronization type (MULTI_SYNC_LOCAL = affects local player, MULTI_SYNC_REMOTE = affects remote player, or MULTI_SYNC_ALL = affects both players; defaults to MULTI_SYNC_ALL)
 
Returns:
none

Description:
Perform a fullscreen fade-in.
 

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Last updated: Tue, 09 Aug 2011 11:32:16