force_fire(name, fire_at_navpoint[, fire_once]) |
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Parameters: |
name | | (string) name of the NPC |
fire_at_navpoint | | (string) name of navpoitn to fire at |
fire_once | | (boolean, optional) set to true to only fire once, or false to fire continuously (defaults to false) |
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Returns: |
none |
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Description: |
Force an NPC to fire at a navpoint. |
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back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:16 |