fov_check(observer, observed) | ||
Parameters: | ||
observer | (string) name of the observing human (player or NPC) | |
observed | (string) name of the target character | |
Returns: | ||
(float) square of the distance between the characters if the target is in view, or -1 if not | ||
Description: | ||
Check if a character is within the observation FOV of an human (player or NPC). | ||
back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |