fov_check_xz_plane(observer, observed) |
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Parameters: |
observer | | (string) name of the observing NPC |
observed | | (string) name of the target character |
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Returns: |
(boolean) true if the target is within the view, else false |
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Description: |
Check if a character is within the observation FOV of an NPC, ignoring the vertical (y) axis. |
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back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |