| fov_check_xz_plane(observer, observed) |
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| Parameters: |
| observer | | (string) name of the observing NPC |
| observed | | (string) name of the target character |
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| Returns: |
| (boolean) true if the target is within the view, else false |
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| Description: |
| Check if a character is within the observation FOV of an NPC, ignoring the vertical (y) axis. |
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| back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |