helicopter_shoot_navpoint(heli_name, navpoint_name[, alt_fire]) |
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Parameters: |
heli_name | | (string) name of the helicopter |
navpoint_name | | (string) name of the navpoint |
alt_fire | | (bool, optional) true to fire alt weapon (rockets usually), false to fire main (guns usually) (defaults to true) |
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Returns: |
(boolean) true if a missile was fired, else false |
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Description: |
Make a helicopter fire a missile at a navpoint. |
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back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |