helicopter_shoot_navpoint(heli_name, navpoint_name[, alt_fire])

Parameters:
heli_name (string) name of the helicopter
navpoint_name (string) name of the navpoint
alt_fire (bool, optional) true to fire alt weapon (rockets usually), false to fire main (guns usually) (defaults to true)
 
Returns:
(boolean) true if a missile was fired, else false

Description:
Make a helicopter fire a missile at a navpoint.
 

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Last updated: Tue, 09 Aug 2011 11:32:15