hud_display_commit_state(hud_state_id[, immediate]) | ||
Parameters: | ||
hud_state_id | (int) HUD display state ID (returned from hud_display_create_state()) | |
immediate | (bool, optional) TRUE to force the elements to fade in/out immediately, or false to fade over time (defaults to FALSE) | |
Returns: | ||
none | ||
Description: | ||
Commit a HUD state, which will begin to apply any elements that have been set, until the state is removed | ||
back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:16 |