hud_display_commit_state(hud_state_id[, immediate])

Parameters:
hud_state_id (int) HUD display state ID (returned from hud_display_create_state())
immediate (bool, optional) TRUE to force the elements to fade in/out immediately, or false to fade over time (defaults to FALSE)
 
Returns:
none

Description:
Commit a HUD state, which will begin to apply any elements that have been set, until the state is removed
 

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Last updated: Tue, 09 Aug 2011 11:32:16