| hud_player_combo_update(display_time, max_wait_time, display_text[, display_value[, meter_value[, text_intensity[, hud_type[, priority[, symbol[, skin[, sync_flag[, play_anim[, show_meter[, meter_flashing]]]]]]]]]]]) | 
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| Parameters: | 
| display_time |  | (float) The time, in seconds, the message should show for.  If 0, the message will stay visible until hud_player_combo_remove is called. | 
| max_wait_time |  | (float) The time, in seconds, the message can be queued for.  If this time is exceeded, the message will be removed without being shown. | 
| display_text |  | (string) The name of the text string to get localized text for. | 
| display_value |  | (float, optional) The value to show.  Defaults to 0.0 | 
| meter_value |  | (float, optional) If a meter used, the 0.0 - 1.0 percent full for the meter.  Defaults to 0.0 | 
| text_intensity |  | (float, optional) The text intensity color for the display value or meter.  If -1.0, the | 
| hud_type |  | (int, optional) The type of hud to show.  Defaults to HPT_NONE. | 
| priority |  | (int, optional) The priority of the hud.  Defaults to HUD_MESSAGE_PRIORITY_NORMAL. | 
| symbol |  | (int, optional) The symbol to show in front of the display value.  Defaults to HPS_NONE. | 
| skin |  | (int, optional) The skin for the hud.  Defaults to HP_SKIN_DEFAULT. | 
| sync_flag |  | (int, optional) How the hud should be sync'd in co-op.  Defaults to MULTI_SYNC_LOCAL. | 
| play_anim |  | (bool, optional) If animations should be played with the hu.  Defaults to true. | 
| show_meter |  | (bool, optional) If the meter should be shown.  Defaults to false. | 
| meter_flashing |  | (bool, optional) If the meter should flash.  Defaults to false. | 
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| Returns: | 
| (uint) The message handle for the updated hud (Could be INVALID_HANDLE if the message was removed). | 
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| Description: | 
| This updates an existing player combo hud given the specified values. NOTE: The defines for the hud_type, symbol, and skin, are located in hud_mayhem.lua. hud_types: HPT_NONE HPT_POINTS HPT_DISTANCE HPT_TIME HPT_MONEY HPT_DEGREES HPT_MULTIPLIER HPT_MESSAGE_ONLY hud_priorities: HUD_MESSAGE_PRIORITY_LOW HUD_MESSAGE_PRIORITY_NORMAL HUD_MESSAGE_PRIORITY_HIGH HUD_MESSAGE_PRIORITY_CRITICAL HUD_MESSAGE_PRIORITY_SUPER_CRITICAL hud_symbols: HPS_NONE HPS_MINUS HPS_PLUS HPS_MULTIPLIER hud_skins: HP_SKIN_DEFAULT | 
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| back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15
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