hud_player_combo_update_value(msg_handle, display_value[, meter_value[, meter_flashing[, text_intensity[, sync]]]]) |
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Parameters: |
msg_handle | | (uint) Handle of the message to update. |
display_value | | (float) The display value to update with. |
meter_value | | (float, optional) The meter value to update with. |
meter_flashing | | (bool, optional) If the meter should flash. |
text_intensity | | (float, optional) The text intensity color for the display value or meter. If -1.0, the |
sync | | (int, optional) How the message removal should be synced. (defaults to MULTI_SYNC_LOCAL) |
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Returns: |
(uint) The updated handle of the message (Could be INVALID_HANDLE if the message was removed). |
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Description: |
Updates the display value for the specified hud player combo message. |
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back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |