hud_x_of_y_add(index, label_name, start_val, end_val[, is_cash[, sync_flags]]) |
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Parameters: |
index | | (integer) index of the x of y indicator |
label_name | | (string) label of the x of y indicator |
start_val | | (integer) starting value for the x of y indicator |
end_val | | (integer) target value (y value) of the x of y indicator |
is_cash | | (bool, optional) whether or not this is a money x of y indicator, defaults to false |
sync_flags | | (integer, optional) synchronization type (MULTI_SYNC_LOCAL = affects local player, MULTI_SYNC_REMOTE = affects remote player, or MULTI_SYNC_ALL = affects both players; defaults to MULTI_SYNC_ALL) |
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Returns: |
none |
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Description: |
Add a GSI x of y indicator |
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back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:16 |