ingame_effect_add_trigger(trigger_name, effect_name[, sync_flags])

Parameters:
trigger_name (string) name of the script trigger
effect_name (string) name of the in-game effect
sync_flags (integer, optional) synchronization type (MULTI_SYNC_LOCAL = affects local player, MULTI_SYNC_REMOTE = affects remote player, or MULTI_SYNC_ALL = affects both players; defaults to MULTI_SYNC_ALL)
 
Returns:
none

Description:
Display an in-game effect above a script trigger.
 

back to indexSR3 Script Action Documentation
Last updated: Tue, 09 Aug 2011 11:32:16