inv_item_equip_slot(slot_name[, char_name])

Parameters:
slot_name (string) name of the slot to equip (can be "unarmed", "melee", "pistol", "smg", "shotgun", "rifle", "explosive", "special", "vehicle", "grenade", "single_use", "best", "best-firearm", "best-melee", "best-non-lethal", "best-non-explosive")
char_name (string, optional) name of the character (defaults to "#PLAYER1#")
 
Returns:
none

Description:
Make a character equip the inventory item in a specific slot.
 

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Last updated: Tue, 09 Aug 2011 11:32:16