inv_item_is_equipped(item_name[, char_name]) | ||
Parameters: | ||
item_name | (string) name of the item | |
char_name | (string, optional) name of the character (defaults to "#PLAYER1#") | |
Returns: | ||
(boolean) true if the character has the item equipped, else false | ||
Description: | ||
Check if a character has a particular item equipped. | ||
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