inv_weapon_add_temporary(player_name, weapon_name[, count[, unlimited[, equip_now[, dual_wielding[, force_override[, upgrade_falgs]]]]]]) |
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Parameters: |
player_name | | (string) name of the player |
weapon_name | | (string) name of the weapon |
count | | (integer, optional) number of magazines of ammo to give (defaults to 1) |
unlimited | | (boolean, optional) set to true if the weapon should have infinite ammo (defaults to false) |
equip_now | | (boolean, optional) set to true if the player should equip the weapon immediately (defaults to false) |
dual_wielding | | (boolean, optional) set to true if the player should get a dual wielding version of the weapon |
force_override | | (boolean, optional) set to true to force this override, even if the player already has a better weapon in this slot |
upgrade_falgs | | (integer, optional) upgrade flags to be applied to the weapon (WEAPON_LEVEL2, WEAPON_LEVEL3, WEAPON_LEVEL4) (defaults to 0) |
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Returns: |
none |
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Description: |
Temporarily add a weapon to a player's inventory. The weapon can be removed from the player's inventory by calling inv_weapon_remove_temporary. |
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back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |