inv_weapon_add_temporary(player_name, weapon_name[, count[, unlimited[, equip_now[, dual_wielding[, force_override[, upgrade_falgs]]]]]]) | ||
Parameters: | ||
player_name | (string) name of the player | |
weapon_name | (string) name of the weapon | |
count | (integer, optional) number of magazines of ammo to give (defaults to 1) | |
unlimited | (boolean, optional) set to true if the weapon should have infinite ammo (defaults to false) | |
equip_now | (boolean, optional) set to true if the player should equip the weapon immediately (defaults to false) | |
dual_wielding | (boolean, optional) set to true if the player should get a dual wielding version of the weapon | |
force_override | (boolean, optional) set to true to force this override, even if the player already has a better weapon in this slot | |
upgrade_falgs | (integer, optional) upgrade flags to be applied to the weapon (WEAPON_LEVEL2, WEAPON_LEVEL3, WEAPON_LEVEL4) (defaults to 0) | |
Returns: | ||
none | ||
Description: | ||
Temporarily add a weapon to a player's inventory. The weapon can be removed from the player's inventory by calling inv_weapon_remove_temporary. | ||
back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |