marker_add_closest_to_target(target_name, group, object_indicator_id[, object_indicator_flags[, sync_type]])

Parameters:
target_name (string) name of the target to find the npc closest to
group (string or table) name of a script group, or a script group table with a "name" field
object_indicator_id (integer) ID of the object indicator asset to use
object_indicator_flags (integer, optional) flags for the object indicator (defaults to OI_FLAGS_DEFAULT)
sync_type (enumeration, optional) synchronization type (SYNC_LOCAL = affects local player, SYNC_REMOTE = affects remote player, or SYNC_ALL = affects both players; defaults to SYNC_ALL)
 
Returns:
(string) the name of the npc that got the marker, or "" if none.

Description:
Add an object indicator to the npc in the script group closest to the target.
 

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Last updated: Tue, 09 Aug 2011 11:32:15