marker_add_script_group(group, minimap_icon_name, object_indicator_id[, object_indicator_flags[, sync_type]]) |
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Parameters: |
group | | (string or table) name of a script group, or a script group table with a "name" field |
minimap_icon_name | | (string) name of the minimap icon |
object_indicator_id | | (integer) ID of the object indicator asset to use |
object_indicator_flags | | (integer, optional) flags for the object indicator (defaults to OI_FLAGS_DEFAULT) |
sync_type | | (enumeration, optional) synchronization type (SYNC_LOCAL = affects local player, SYNC_REMOTE = affects remote player, or SYNC_ALL = affects both players; defaults to SYNC_ALL) |
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Returns: |
none |
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Description: |
Add a minimap marker and ingame effect to all objects in a script group. |
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back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:16 |