marker_remove(object_name[, sync_type])

Parameters:
object_name (table or string) table of objects (or a single object) to remove markers and effects from
sync_type (enumeration, optional) synchronization type (SYNC_LOCAL = affects local player, SYNC_REMOTE = affects remote player, or SYNC_ALL = affects both players; defaults to SYNC_ALL)
 
Returns:
none

Description:
Remove a minimap marker and ingame effect from a table of objects or a single object
 

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Last updated: Tue, 09 Aug 2011 11:32:15