mesh_mover_set_damaged_by_player_only(name, invulnerable)

Parameters:
name (string) name of the mesh mover
invulnerable (boolean) True to set the mesh mover only damaged by player, false otherwise
 
Returns:
(boolean) true if the mover was found and the flag was set, false otherwise.

Description:
Sets the flag on the mover for if this can only be damaged by the player
 

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Last updated: Tue, 09 Aug 2011 11:32:15