mesh_mover_set_damaged_by_player_only(name, invulnerable) |
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Parameters: |
name | | (string) name of the mesh mover |
invulnerable | | (boolean) True to set the mesh mover only damaged by player, false otherwise |
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Returns: |
(boolean) true if the mover was found and the flag was set, false otherwise. |
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Description: |
Sets the flag on the mover for if this can only be damaged by the player |
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back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |