minimap_icon_add(object_name, minimap_icon_name[, bitmap_glow_name[, radius[, sync_type]]]) |
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Parameters: |
object_name | | (string or table) name of the object or a nested table of names |
minimap_icon_name | | (string) name of the minimap icon |
bitmap_glow_name | | (string, optional) name of minimap icon glow (defaults to nil) |
radius | | (float, optional) radius of the minimap marker, in meters (defaults to 0.0) |
sync_type | | (enumeration, optional) synchronization type (SYNC_LOCAL = affects local player, SYNC_REMOTE = affects remote player, or SYNC_ALL = affects both players; defaults to SYNC_ALL) |
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Returns: |
none |
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Description: |
Add a minimap marker to a trigger, navpoint, player, or script object, with an optional radius around the marker. |
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back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:16 |