| minimap_icon_add(object_name, minimap_icon_name[, bitmap_glow_name[, radius[, sync_type]]]) | 
| 
 | 
| Parameters: | 
| object_name |  | (string or table) name of the object or a nested table of names | 
| minimap_icon_name |  | (string) name of the minimap icon | 
| bitmap_glow_name |  | (string, optional) name of minimap icon glow (defaults to nil) | 
| radius |  | (float, optional) radius of the minimap marker, in meters (defaults to 0.0) | 
| sync_type |  | (enumeration, optional) synchronization type (SYNC_LOCAL = affects local player, SYNC_REMOTE = affects remote player, or SYNC_ALL = affects both players; defaults to SYNC_ALL) | 
|  | 
| Returns: | 
| none | 
| 
 | 
| Description: | 
| Add a minimap marker to a trigger, navpoint, player, or script object, with an optional radius around the marker. | 
|  | 
| 
 | 
| back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:16
 |