mission_cleanup_maybe_reenable_player_controls()

Parameters:
none
 
Returns:
none

Description:
Re-enable player controls if they have been disabled by a mission start fade-in.

Should be called in mission cleanup by all missions that use mission_start_fade_in / mission_start_fade_out.

 

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Last updated: Tue, 09 Aug 2011 11:32:16