objective_text(goal_index, tag[, string1[, string2[, sync_type[, icon_index]]]]) | ||
Parameters: | ||
goal_index | (integer) index of the objective text to display/modify in the HUD | |
tag | (string) message text to display (from mission_help.xtbl) | |
string1 | (string, optional) string to insert into the message text, replaces the first %s occurrence (defaults to "") | |
string2 | (string, optional) string to insert into the message text, replaces the second %s occurrence (defaults to "") | |
sync_type | (enumeration, optional) synchronization type (MULTI_SYNC_LOCAL = affects local player, MULTI_SYNC_REMOTE = affects remote player, or MULTI_SYNC_ALL = affects both players; defaults to MULTI_SYNC_ALL) | |
icon_index | (integer, optional) index of the icon to display next to the message. This will also be shown briefly on minimap. | |
Returns: | ||
none | ||
Description: | ||
Display an objective message for the current mission. The objective text will continue to display until changed by another call to objective_text or cleared with a call to objective_text_clear. | ||
back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:16 |