| on_attack_performed(func_name, name) |
|
| Parameters: |
| func_name | | (string) name of the function, or "" to unregister the event |
| name | | (srting) name of the character |
| |
| Returns: |
| none |
|
| Description: |
| Register a callback function for when a character performs an attack. When the callback is executed, the following parameters are passed to it: - (string) name of the character - (string) name of the weapon that was used, or "unarmed" if no weapon was used - (string) type of the attack (can be "melee", "firearm", or "thrown") |
| |
|
| back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |