on_panic(func_name[, name]) |
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Parameters: |
func_name | | (string) name of the function, or "" to unregister the event |
name | | (string, optional) name of the NPC |
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Returns: |
none |
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Description: |
Register a callback function for when an NPC panics. When the callback is executed, the following parameters are passed to it: - (string) name of the NPC - (float) duration of the panic, in seconds NPCs will enter panic AI mode if set on fire, hit with pepper spray or a flashbang, of stuck with a satchel charge. |
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back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |