on_vehicle_destroyed(func_name, name) |
|
Parameters: |
func_name | | (string) name of the function, or "" to unregister the event |
name | | (srting) name of the vehicle (or name of the player, to trigger whenever the player's vehicle is destroyed) |
|
Returns: |
none |
|
Description: |
Register a callback function for when a vehicle is destroyed. When the callback is executed, the following parameters are passed to it: - (string) name of the vehicle |
|
|
back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:16 |