on_wieldable_prop_destroy(func_name, name) |
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Parameters: |
func_name | | (string) name of the function, or "" to unregister the event |
name | | (string) name of the player |
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Returns: |
none |
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Description: |
Register a callback function for when a player's wieldable prop is destroyed When the callback is executed, the following parameter are passed to it: NONE |
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back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:16 |