Example:
The following 3 lines:
EX_PERSONAS = { ["AM_Gang1"] = "AMGNG1";
["AM_Gang2"] = "AMGNG2";
}
persona_override_group(EX_PERSONAS, POT_SITUATIONS[POT_ATTACK], "EX01_ATTACK")
Are equivalent to:
persona_override_persona_start("AM_Gang1", "threat - alert (group attack)", "AMGNG1_EX01_ATTACK")
persona_override_persona_start("AM_Gang1", "threat - alert (solo attack)", "AFGNG1_EX01_ATTACK")
persona_override_persona_start("AM_Gang2", "threat - alert (group attack)", "AMGNG2_EX01_ATTACK")
persona_override_persona_start("AM_Gang2", "threat - alert (solo attack)", "AFGNG2_EX01_ATTACK")
Generally this function will be used with one of 4 predefined gang persona tables:
BROTHERHOOD_PERSONAS
RONIN_PERSONAS
SAINTS_PERSONAS
SAMEDI_PERSONAS