player_action_is_pressed(action) |
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Parameters: |
action | | (string) name of the action to check the state of. See control_map.h, Control_action_table_lookup |
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Returns: |
none |
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Description: |
Check if a specific mapped action pressed. |
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back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |