player_button_is_pressed_by_name(button_name) |
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Parameters: |
button_name | | (string) corresponding to the enum "Button_strings" defined in control_map.h |
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Returns: |
none |
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Description: |
Check if a specific controller button is pressed, using the name of the button. |
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back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:16 |