player_button_is_pressed_by_name(button_name) | ||
Parameters: | ||
button_name | (string) corresponding to the enum "Button_strings" defined in control_map.h | |
Returns: | ||
none | ||
Description: | ||
Check if a specific controller button is pressed, using the name of the button. | ||
back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:16 |