player_button_is_pressed_by_name(button_name)

Parameters:
button_name (string) corresponding to the enum "Button_strings" defined in control_map.h
 
Returns:
none

Description:
Check if a specific controller button is pressed, using the name of the button.
 

back to indexSR3 Script Action Documentation
Last updated: Tue, 09 Aug 2011 11:32:16