| player_button_just_pressed_by_name(button_name) |
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| Parameters: |
| button_name | | (string) corresponding to the enum "Button_strings" defined in control_map.h |
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| Returns: |
| none |
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| Description: |
| Check if a specific controller button was just pressed, using the name of the button. |
| |
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| back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |