player_human_shield_lock(player_name[, locked])

Parameters:
player_name (string) name of the player to lock the human shield state of.
locked (bool, optional) true to lock the human shield state, or false to unlock (default true)
 
Returns:
none

Description:
Prevent a player from entering/leaving a human shield state by pressing the 'Y' or right bumper button.
 

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Last updated: Tue, 09 Aug 2011 11:32:15