player_take_human_shield(player, victim[, tele_victim])

Parameters:
player (string) name of the player that will take a human shield
victim (string) name of target
tele_victim (bool, optional) Teleport the victim in range if necessary? (default true)
 
Returns:
(bool) true if the grab worked, false if it failed.

Description:
Make a player take another character as a human shield.
 

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Last updated: Tue, 09 Aug 2011 11:32:15