set_always_sees_player_flag(name[, always_sees_player])

Parameters:
name (string) name of the NPC
always_sees_player (boolean, optional) set to true to allow the NPC always see where the player is, or false to use normal vision (defaults to true)
 
Returns:
none

Description:
Enable/disable whether an NPC always sees where the player is.
 

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Last updated: Tue, 09 Aug 2011 11:32:15