| set_attack_player_flag(name[, should_attack]) |
|
| Parameters: |
| name | | (string) name of the NPC |
| should_attack | | (boolean, optional) set to true to make the NPC attack the player on sight, or false to stop (defaults to true) |
| |
| Returns: |
| none |
|
| Description: |
| Make an NPC start/stop attacking the player on sight. |
| |
|
| back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:16 |