set_cant_flee_flag(name[, cant_flee]) |
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Parameters: |
name | | (string) name of the NPC |
cant_flee | | (boolean, optional) set to true to disallow fleeing, or false to allow fleeing (defaults to true) |
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Returns: |
none |
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Description: |
Allow/disallow flee behavior for an NPC. |
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back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |