set_cant_flee_flag(name[, cant_flee])

Parameters:
name (string) name of the NPC
cant_flee (boolean, optional) set to true to disallow fleeing, or false to allow fleeing (defaults to true)
 
Returns:
none

Description:
Allow/disallow flee behavior for an NPC.
 

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Last updated: Tue, 09 Aug 2011 11:32:15