set_cant_flee_flag(name[, cant_flee]) | ||
Parameters: | ||
name | (string) name of the NPC | |
cant_flee | (boolean, optional) set to true to disallow fleeing, or false to allow fleeing (defaults to true) | |
Returns: | ||
none | ||
Description: | ||
Allow/disallow flee behavior for an NPC. | ||
back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |