set_civilians_flee(flee[, kamikaze_helis[, flee_from_name]]) |
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Parameters: |
flee | | (bool) TRUE if all civilians should flee (both peds and ambient civilian vehicles), FALSE if they should stop fleeing |
kamikaze_helis | | (bool, optional) TRUE [default] if arriving notoriety helis should sometimes kamikaze near player, FALSE otherwise |
flee_from_name | | (string, optional) Name of the object the pedestrians should flee from (if not specified will flee from current position) |
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Returns: |
none |
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Description: |
Set all ambient pedestrians into a panicked state |
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back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |