set_civilians_flee(flee[, kamikaze_helis[, flee_from_name]])

Parameters:
flee (bool) TRUE if all civilians should flee (both peds and ambient civilian vehicles), FALSE if they should stop fleeing
kamikaze_helis (bool, optional) TRUE [default] if arriving notoriety helis should sometimes kamikaze near player, FALSE otherwise
flee_from_name (string, optional) Name of the object the pedestrians should flee from (if not specified will flee from current position)
 
Returns:
none

Description:
Set all ambient pedestrians into a panicked state
 

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Last updated: Tue, 09 Aug 2011 11:32:15