set_never_turn_on_player(npc_name[, flag])

Parameters:
npc_name (string) name of the NPC
flag (boolean, optional) set to true to have the npc ignore when the player shoots him, false for him to take umbrage
 
Returns:
none

Description:
Enable/disable turn on the player for an NPC.
 

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Last updated: Tue, 09 Aug 2011 11:32:16