set_player_can_take_human_shields(player_name[, can_be_busted])

Parameters:
player_name (string) name of the player
can_be_busted (boolean, optional) set to true to allow the player to grab others, or false to turn off grabbing (defaults to true)
 
Returns:
none

Description:
Enable/disable whether the player can take human shields.
 

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Last updated: Tue, 09 Aug 2011 11:32:15