set_suppress_synced_attacks_flag(npc_name, enabled) |
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Parameters: |
npc_name | | (string) name of the npc |
enabled | | (boolean) true (default) - suppress their synced attacks, false - allow synced attacks |
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Returns: |
none |
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Description: |
Enable / Disable whether a npc is susceptible to synced attacks. This applies to both synced melee attacks and human shields. |
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back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |