set_suppress_synced_melee_attacks_flag(npc_name, enabled) |
|
Parameters: |
npc_name | | (string) name of the npc |
enabled | | (boolean) true (default) - suppress their synced attacks, false - allow synced attacks |
|
Returns: |
none |
|
Description: |
Enable / Disable whether a npc is susceptible to synced attacks. This applies to only synced melee attacks. |
|
|
back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |