set_suppress_synced_melee_attacks_flag(npc_name, enabled)

Parameters:
npc_name (string) name of the npc
enabled (boolean) true (default) - suppress their synced attacks, false - allow synced attacks
 
Returns:
none

Description:
Enable / Disable whether a npc is susceptible to synced attacks. This applies to only synced melee attacks.
 

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Last updated: Tue, 09 Aug 2011 11:32:15