skydive_move_to_check_done(human_name, path_name, is_path, idx) |
|
Parameters: |
human_name | | (string) name of the human to move |
path_name | | (string) navpoint/path to move to/along |
is_path | | (boolean) TRUE if path_name is a path, FALSE if it is a navpoint |
idx | | (integer) maximum angle from the player for the AI attack region |
|
Returns: |
none |
|
Description: |
Check if a human has finished a skydive move pathfind |
|
|
back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |