| skydive_move_to_check_done(human_name, path_name, is_path, idx) |
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| Parameters: |
| human_name | | (string) name of the human to move |
| path_name | | (string) navpoint/path to move to/along |
| is_path | | (boolean) TRUE if path_name is a path, FALSE if it is a navpoint |
| idx | | (integer) maximum angle from the player for the AI attack region |
| |
| Returns: |
| none |
|
| Description: |
| Check if a human has finished a skydive move pathfind |
| |
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| back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |