skydive_move_to_do(human_name, path_name, is_path[, idx[, full_speed[, forced_dive]]])

Parameters:
human_name (string) name of the human to move
path_name (string) navpoint/path to move to/along
is_path (boolean) TRUE if path_name is a path, FALSE if it is a navpoint
idx (optional, integer) Index to the a specific knot on the path to move to (defaults to 0)
full_speed (optional, bool) TRUE if the human should start at full speed, false if they should start at their current speed (defaults to false)
forced_dive (optional, bool) TRUE to force the human into a dive where they cannot shoot, FALSE if they should use default skydiving states (defaults to false)
 
Returns:
none

Description:
Tell a human to move to a point or along a path
 

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Last updated: Tue, 09 Aug 2011 11:32:15