skydive_move_to_do(human_name, path_name, is_path[, idx[, full_speed[, forced_dive]]]) | ||
Parameters: | ||
human_name | (string) name of the human to move | |
path_name | (string) navpoint/path to move to/along | |
is_path | (boolean) TRUE if path_name is a path, FALSE if it is a navpoint | |
idx | (optional, integer) Index to the a specific knot on the path to move to (defaults to 0) | |
full_speed | (optional, bool) TRUE if the human should start at full speed, false if they should start at their current speed (defaults to false) | |
forced_dive | (optional, bool) TRUE to force the human into a dive where they cannot shoot, FALSE if they should use default skydiving states (defaults to false) | |
Returns: | ||
none | ||
Description: | ||
Tell a human to move to a point or along a path | ||
back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |