skydive_set_elev_angles_deg(min_angle_deg, max_angle_deg) | ||
Parameters: | ||
min_angle_deg | (integer) minimum angle from the player for the AI attack region | |
max_angle_deg | (integer) maximum angle from the player for the AI attack region | |
Returns: | ||
none | ||
Description: | ||
Set attack angles in skydiving mode, to keep enemies in the players aimable area. | ||
back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |