| skydive_set_elev_angles_deg(min_angle_deg, max_angle_deg) |
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| Parameters: |
| min_angle_deg | | (integer) minimum angle from the player for the AI attack region |
| max_angle_deg | | (integer) maximum angle from the player for the AI attack region |
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| Returns: |
| none |
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| Description: |
| Set attack angles in skydiving mode, to keep enemies in the players aimable area. |
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| back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |