skydive_set_elev_angles_deg(min_angle_deg, max_angle_deg)

Parameters:
min_angle_deg (integer) minimum angle from the player for the AI attack region
max_angle_deg (integer) maximum angle from the player for the AI attack region
 
Returns:
none

Description:
Set attack angles in skydiving mode, to keep enemies in the players aimable area.
 

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Last updated: Tue, 09 Aug 2011 11:32:15