sync_from_player(player_name) | ||
Parameters: | ||
player_name | (string) name of the player | |
Returns: | ||
(enumeration) SYNC_REMOTE, if the player is REMOTE_PLAYER; SYNC_LOCAL, if the player is LOCAL_PLAYER; else SYNC_ALL | ||
Description: | ||
Determine the synchronization type from a player name. | ||
back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:16 |