| sync_from_player(player_name) |
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| Parameters: |
| player_name | | (string) name of the player |
| |
| Returns: |
| (enumeration) SYNC_REMOTE, if the player is REMOTE_PLAYER; SYNC_LOCAL, if the player is LOCAL_PLAYER; else SYNC_ALL |
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| Description: |
| Determine the synchronization type from a player name. |
| |
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| back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:16 |