teleport_coop(local_player_nav, remote_player_nav[, exit_vehicles])

Parameters:
local_player_nav (string) name of the navpoint to teleport the local player to
remote_player_nav (string) name of the navpoint to teleport the remote player to
exit_vehicles (boolean, optional) set to true to force the players to exit from whatever vehicle they are in (defaults to false)
 
Returns:
none

Description:
Teleport both the local and remote players.
 

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Last updated: Tue, 09 Aug 2011 11:32:15