turn_to(name, target[, orient]) |
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Parameters: |
name | | (string) name of the character |
target | | (string) name of the object (can be a navpoint, or character, or other scripted object) |
orient | | (boolean, optional) set to true to make the character face the same direction that the object is facing, or false to make the character face the object (defaults to false) |
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Returns: |
none |
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Description: |
Make a character turn to face an object (or turn to face the same direction as the object). This function blocks until the character has finished turning. |
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back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:16 |