| vehicle_chase(vehicle_name[, target_name[, exit_on_stop[, allow_ram[, allow_lateral_chase[, no_sirens]]]]]) |
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| Parameters: |
| vehicle_name | | (string) name of the vehicle |
| target_name | | (string, optional) name of the target character (defaults to "#PLAYER1#") |
| exit_on_stop | | (boolean, optional) set to true if the occupants of the vehicle should exit once close enough to the target, or false to stay in the vehicle (defaults to true) |
| allow_ram | | (boolean, optional) set to true to allow the vehicle to ram the target (defaults to false) |
| allow_lateral_chase | | (boolean, optional) set to true to allow the vehicle to chase laterally towards the target (defaults to true) |
| no_sirens | | (boolean, optional) set to true to disable sirens while chasing the target (defaults to false) |
| |
| Returns: |
| none |
|
| Description: |
| Make vehicle chase a target character. |
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| back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |