vehicle_disable_explosion_and_damage_vfx(vehicle_name, disable) |
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Parameters: |
vehicle_name | | (string) name of the vehicle |
disable | | (boolean) set to true to disable explosion and damage VFX, or false to enable |
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Returns: |
none |
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Description: |
Enable/disable whether a vehicle should play it's death explosion and damage VFX ** This is a special case function written for SR3 Mission02. We needed to override the default vehicle VFX with custom VFX loaded in the mission. So we disable the VFX, and trigger the ones we want from script. |
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back to index | SR3 Script Action Documentation Last updated: Tue, 09 Aug 2011 11:32:15 |